Vanguard: Normandy 1944

Vanguard: Normandy 1944 is a WWII Multiplayer First-Person Shooter. The game brings a vivid and accurate representation of vital Second World War battles between British and German forces, all powered by CRYENGINE. The game dynamics & balancing are designed to inspire a teamwork oriented tactical style of gameplay which rewards players who work together closely as a single fighting unit.


I have been involved with the project for several years, developing on the audio and improving implementation over this time. We utilised Google's Resonance Wwise plugin to give us 3D audio placement, to allow players to pinpoint where enemy gunfire is coming from. This enhances the importance of the audio plays and how vital it is for the gameplay.

You can read more about developing the audio for the game here.

Vanguard Gameplay

Weapon Implementation using Wwise with HRTF-based Audio