Company: Near Light, an nDreams Studio
Role: Senior Audio Designer
Released: 2026
Platforms: Android XR, Meta Quest
Engine: Unity
Audio: Unity Audio
Audio design.
Audio and music implementation in C# in Unity.
Music composition.
The overall audio tone.
Audio concepting and style direction.
Working closely with design to define the overall style, music tone, and character audio direction.
Liasing with code to detail, test and refine required audio tools.
Closely working with code to ensure my simpler C# implementations were up to standard.
Working alongside production to ensure all audio goals and deadlines were met.
Monitorinng and optimising audio resources to minimise performance impact. Optimising audio resources and maintaining the performance once the game was live.
Mixing audio for the game.